Forum Link Code:[url=]A-D Disciple of Death[/url]
This build works with the high damage generated from a critical hit
by a scythe and the fact a scythe can hit multiple targets. It
gives the user a near total condition removal (except blind), plus
a cheap damage and Deep Wound inflictor without its usual drawbacks
and a constant heal.
Attributes and Skills
Optional Slot
Variants
Equipment
Usage
Counters
- Anything that takes off enchantments.
- Evasions, if people do use these against you it is recommended
to choose a different target.
- Being blinded.
- Stone
Sheath and Dulled Weapon both remove your ability to
critical, destroying this build.
Notes
- With all the skills in place you will have a 70% chance of
causing a critical hit.
- You will be able to make up to 4 hits while Critical
Defenses lasts.
- The chance of getting at least 1 critical hit while attacking
one person after 4 strikes is 99.2%.
- Weakness is applied after Wearying Strike hits and is taken
away after the next Critical Hit is registered.