Forum Link Code:[url=]A-Mo Critical Spirit[/url]

The object of this build is to stay alive in an Alliance Battle and use Death Blossom to deal massive amounts of damage to multiple targets, or pick out an individual target and take them out for the benefit of the team. This build uses skills like Critical Defenses and Vigorous Spirit to remove the majority of melee threats so the Assassin can worry about taking out casters for the benefit of the team.

Attributes and Skills

AssassinMonkAssassin / Monk Attribute Rank
Dagger Mastery 12 + 1 + 1
Critical Strikes 11 + 3
Healing Prayers 6
Vigorous Spirit

Vigorous Spirit

Critical Eye

Critical Eye

Aura of Displacement

Aura of Displacement

Golden Lotus Strike

Golden Lotus Strike

Leaping Mantis Sting

Leaping Mantis Sting

Wild Strike

Wild Strike

Death Blossom

Death Blossom

Critical Defenses

Critical Defenses

Equipment

Usage

Counters

Variants

Notes

This build is not perfect; however when I used it, I stayed alive longer than anyone else (especially other Assassins) as long as I wasn't receiving massive amounts of degen. This build also takes out the major threat I used to experience with degen, Condition Rangers, as you can block their shots and not have to worry about their degen taking you out. Degeneration Mesmers and Necros are going to take this build out fairly fast if they focus on it constantly, but I have yet to take a whole lot of damage from SSor Insiduous Parasite Necromancers and Empathy Mesmers because of Vigorous Spirit.


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