Forum Link Code:[url=]A-Mo Displaced Knockdown[/url]
Displaced Knockdown uses the Oh-so-popular Aura of Displacement
+ Golden Phoenix Strike Combo in conjunction with Judge's Insight
for a 20% armor penetration at all times.
Attributes and Skills
Equipment
- Armor of your choice
- Daggers of your choice, preferably with +20% enchanting
suffix
Usage
- Use Mark of Instability on target foe.
- Cast Judge's Insight then Aura of Displacement to shadow step
to foe.
- Hit with your 3 strikes: Golden Phoenix Strike, Critical
Strike, Holy Strike.
- Note that Critical Strike gains you the energy to fuel Holy
Strike.
- When in danger hit Contemplation of Purity to remove one hex,
one condition, and teleport to original location all at once.
Counters
- mass conditions/hex
- blinding spam
- interrupt
- disenchantment
Variants
- Nine
Tail Strike or Horns of the Ox instead of Critical Strike if
you get used to saving energy for 20 energy 3 strikes combo.
- Smite Hex for
more damage in place of contemplation of Purity (why you would use
smite hex for damage I don't know)
- Holy Veil
instead of Holy Strike for more resilience to hexes, giving up the
80 damage Holy Strike gives to Knocked down foes.