[url=]A-N Support Sin[/url]The Support Sin acts behind the front lines and, at this time, is very narrowly defined to damage and knock down opponents, to create damage, and to support a MM while helping to heal. The Support Sin only directly attacks to knock down an enemy or to cause damage from behind the front lines (e.g., defend spellcasters, etc.). Other damage is by casting Animate Flesh Golem or Spiteful Spirit. Otherwise, the Support Sin supports other allies (minions) or party members by casting Blood of the Master or Well of Blood. The Resurrection Signet is used to bring party members back after an untimely death when required/necessary (e.g., when a monk or rit has been killed).
| Any / Any | Attribute Rank |
|---|---|
| Death Magic | 10 |
| Blood Magic | 8 |
| Shadow Arts | 8 |
| Deadly Arts | 9+1 |
Options include another Assassin Skill/Spell, Animate Bone Fiend, or Animate Vampiric Horror (to increase health regeneration). The Resurrection Signet may be replaced by the Signet of Capture.
At least 45
Flat Bow or Long Bow
Interruption skills.
Spiteful Support Sin.
This variant adds Curses and Spiteful Spirit while eliminating Animate Flesh Golem. This variant adds Animate Bone Fiend or Animate Vampiric Horror to the first Optional slot.
| Any / Any | Attribute Rank |
|---|---|
| Death Magic | 8 |
| Blood Magic | 8 |
| Shadow Arts | 8 |
| Deadly Arts | 8+1 |
| Curses | 8 |
Options include Animate Bone Fiend or Animate Vampiric Horror. The Resurrection Signet may be replaced by the Signet of Capture when a new elite is sought to complete for a Title.
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