Forum Link Code:[url=]A-R Cyclone Daggers[/url]
The Cyclone Daggers build uses blocking to avoid damage and uses
Palm Strike to get straight to Death Blossom , which does area
damage like cyclone axe.
Attributes and Skills
Equipment
- Armor of your choice
- Vampiric daggers 15^50 of Fortitude/Defense
Usage
- Recall is used on ally before you start your chain and are
about to go in.
- Serpent's Quickness is to be used right before your skill chain
starts to help with Palm Strike's recharge time of 10 seconds and
Death Blossom's 12 second recharge.
- Hit target with Palm Strike then Death Blossom.
- Palm Strike hits even when blinded/hexed as it is a touch
skill. Do beware of Diversion though.
- Nine Tail Strike is reserved for when you know the target
evades or blocks attacks.
- This is affected by blind and hexes
- Use Critical Defenses when it is possible to block damage that
may hit you.
- This does not make you invincible. Remove Recall when you are
truly in danger.
- Troll Unguent is used when recovering in the safety of casters.
Do NOT use this when attacking, you will likely be interrupted due
to 3 second activation time.
Counters
- enchantment removal
- interrupts
- hexes
- blind/weakness
- Signet of humility
Variants
- Exhausting Assault instead of Nine Tail
Strike would fare better versus casters that aren't clumped.
- Antidote Signet instead of Serpent's
Quickness if speed is not so much a concern, if blind spam is
common in the area.
Notes
- 13 critical strikes for 3 energy breakpoint
- 12 dagger mastery for full weapon damage
- 10 wilderness for +8 health regeneration breakpoint