Forum Link Code:[url=]A-R Deadly Shroud Impaler[/url]

This Assassin uses Siphon Speed to snare approaching attackers, Dark Prison to quickly teleport to priority targets, and Shroud of Silence to completely disable casters, followed by an attack chain that is capable of killing most targets with a few extra swipes. Serpent's Quickness is used to repeat the hex and attack chain as often as possible.

Attributes and Skills

AssassinRangerAssassin / Ranger Attribute Rank
Dagger Mastery 10 + 1 + (1-3)
Deadly Arts 10 + 2
Critical Strikes 8 + 1
Wilderness Survival 5 to 8

TA:

Siphon Speed

Siphon Speed

Serpent's Quickness

Serpent's Quickness

Dark Prison

Dark Prison

Shroud of Silence

Shroud of Silence

Black Spider Strike

Black Spider Strike

Death Blossom

Death Blossom

Impale

Impale

Resurrection Signet

Resurrection Signet

Equipment

Usage

You are primarily a caster disabler and killer with this build, but the attack chain is useful against enemies that use few spells or no spells at all. In RA, your primary target should be the most powerful or dangerous caster on the other team, such as a Necromancer, Mesmer, a blindbot, a Ritualist, or a Monk.

Energy is tight, but you should have just enough energy to cycle through the main combo once: Serpent's Quickness -> Dark Prison -> Shroud of Silence -> Black Spider Strike -> Death Blossom -> Impale.

Here are some general tactics:

Keep in mind that Shroud of Silence disables your spells for 15 seconds, so Siphon Speed will be unavailable. This is why it is a good idea to cast Siphon Speed on a different target before you engage your primary target. Troll Unguent is a good self-heal because it is not a spell, it's downfall being it's slow casting time. There are other options under Variants.

If there is an Assassin in the enemy's party that you think will target you first, either wait them out until they attack somebody else, or move within range of your primary target and when the Assassin teleports in to attack you, use Dark Prison to shadow step away from your attacker and to your target.

Counters

Variants

Alternate attack chain:

For more damage but less maneuverability, drop Dark Prison or Siphon Speed and Impale and use this attack chain:

Random Arenas:

These are self-heal or defensive skills that can replace Serpent's Quickness. Transfer Wilderness Survival points into the appropriate attribute.

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