Forum Link Code:[url=]A-R Disrupting Arrow[/url]

Image:Rune_Vigor_Sup_25x30.png This build-related article is a stub. You can help by expanding it according to the style guide.

This build aspires to make effective use of both critical strikes and marksmanship to create an interrupter who can also deliver significant damage to a single target.

Attributes and Skills

AssassinRangerAssassin / Ranger Attribute Rank
Critical Strikes 12 + 1 + 3
Marksmanship 12
Keen Arrow

Keen Arrow

Dual Shot

Dual Shot

Savage Shot

Savage Shot

Disrupting Accuracy

Disrupting Accuracy

Assassin's Remedy

Assassin's Remedy

Critical Eye

Critical Eye

Way of the Assassin

Way of the Assassin

Resurrection Signet

Resurrection Signet

Equipment

Usage

Throw on Critical Eye and Assassin's Remedy (or any other enchantment(s) you may choose to use). Once these are in place, Disrupting Accuracy and throw on Way of the Assassin before engaging your opponent. Use Keen Arrow for damage and Dual Shot for a damage boost as well as a near-garunteed critical. Savage Shot should be used in cases where the interrupt is too important to hope for a crit.

Counters

Since Assassin's Remedy cannot effectively remove blindness, it is a counter to this build. Also, Hexes such as Empathy,Spiteful Spirit and Spoil Victor can be problems. Make sure your monk has condition and hex removal, and make sure to let them know if you need their assistance.

Variants

Assassin's Remedy can be freely replaced by Sharpen Daggers for some extra damage or Critical Defenses for some extra (though unreliable) survivability. With the addition of some Shadow Arts, Way of Perfection can also be used to provide some healing.

Notes

This build concept is for AB and PvE only, it is not intended to work in RA, TA, GvG or HA.

See also

Build:A/R Critical Barrager


Retrieved from "http://gw.gamewikis.org/wiki/Build:A/R_Disrupting_Arrow"