[url=]A-W Axe-assin[/url]| This build has been archived and is
not updated by the GuildWiki community.
This build is only maintained for historical reference and may contain incorrect or outdated information. Reason: Nightfall release made Assassin skills for assassins better for Melee. |
The Axe-assin is an axe-wielding assassin build designed to strike multiple adjacent opponents with a high rate of critical hits. It differs from usual assassin builds in dealing unfocused AoE damage instead of focused damage to a single target.
This build is primarily intended for PvE, though it can be adapted for Competitive Missions and Alliance Battles that have several NPCs.
| Attribute Rank | |
|---|---|
| Critical Strikes | 11 + (1-3)* + 1 |
| Shadow Arts | 10 + 1 |
| Axe Mastery | 10 |
Wild Blow, though useful, is a wildcard. Suggested replacements:
Wild Blow is necessary, however, to guarantee the maintenance of Critical Defenses when using an enchanting axe. Using it as soon as it recharges will keep your defenses up.
There is an option to use sword instead of axe. If you want to deal more damage to a single target, you can use the skills Seeking Blade and Hundred Blades instead of the axe skills. Hundred Blades will give you more chances to perform a Critical Hit. Wild Blow will still be necessary.
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