[url=]A-W Master of the Chain[/url]
The Master of the Chain build unleashes all 8 skills in a row to deal-heavy damage on an opponent. Mainly for use in PvP on elementalists, ritualists, necromancers, and other magic users. Not very effective against warriors and other melee characters. Its uses the Aura of Displacement to quickly teleport to a target, and uses its skills one after another i quick succcession to heavily damage or kill the target before it can counter or call for help. This build uses mid-cost energy skills to weaken the target, low-cost skills to add-on to the already dealed damage, and heavy-costing skills to deal lots of damage and finish the target off.
| Attribute Rank | |
|---|---|
| Tactics | 6 |
| Dagger Mastery | 11 + 1 + 3 |
| Critical Strike | 12 + 1 |
This build is very simple to use, as it is a chain. Aura>Mantis>Phoenix>Horns>Spider>Fangs. Use Shadow Refuge for healing. Use Disciplined Stance right after you use Aura of Displacement to give you better protection against other melee fighters (war, sin, etc.), and/or multiple enemies.
As always, hexes and such apply to this build. Knockdown skills and other skills that temporarily disable your offensive ability should be avoided.
This mob is best against one or two enemies, so avoid mobs the best you can!