Forum Link Code:[url=]A-W Master of the Chain[/url]


The Master of the Chain build unleashes all 8 skills in a row to deal-heavy damage on an opponent. Mainly for use in PvP on elementalists, ritualists, necromancers, and other magic users. Not very effective against warriors and other melee characters. Its uses the Aura of Displacement to quickly teleport to a target, and uses its skills one after another i quick succcession to heavily damage or kill the target before it can counter or call for help. This build uses mid-cost energy skills to weaken the target, low-cost skills to add-on to the already dealed damage, and heavy-costing skills to deal lots of damage and finish the target off.

Attributes and Skills

AssassinWarriorAssassin / Warrior Attribute Rank
Tactics 6
Dagger Mastery 11 + 1 + 3
Critical Strike 12 + 1
Aura of Displacement

Aura of Displacement

Leaping Mantis Sting

Leaping Mantis Sting

Golden Phoenix Strike

Golden Phoenix Strike

Horns of the Ox

Horns of the Ox

Falling Spider

Falling Spider

Twisting Fangs

Twisting Fangs

Disciplined Stance

Disciplined Stance

Shadow Refuge

Shadow Refuge

Equipment

Usage

This build is very simple to use, as it is a chain. Aura>Mantis>Phoenix>Horns>Spider>Fangs. Use Shadow Refuge for healing. Use Disciplined Stance right after you use Aura of Displacement to give you better protection against other melee fighters (war, sin, etc.), and/or multiple enemies.

Counters

As always, hexes and such apply to this build. Knockdown skills and other skills that temporarily disable your offensive ability should be avoided.

Variants

Notes

This mob is best against one or two enemies, so avoid mobs the best you can!


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