Forum Link Code:[url=]D-any Avatar Forge Runner[/url]

This build has been archived in userspace, at Avatar Forge Runner, because of the impending builds wipe. Editing this article is likely a waste of time.


Image:Warning.png On May 1, 2007, all articles in the GuildWiki build namespace will be deleted. After that date, no build articles may be posted to the GuildWiki in either the main or build namespaces before a new policy is decided on. Find the reasoning and the details behind this at GuildWiki:Builds wipe.

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This build has been successfully vetted by the GuildWiki community according to the vetting procedure.

This build has been designed for the following use:

This build is designed to run from Beacon's Perch to Droknar's Forge, with the use of Dervish skills.

Attributes and Skills

DervishDervish / Any Attribute Rank
Mysticism 11 + 1 + 3
Earth Prayers 12 + 1
Wind Prayers 6 + 1
Avatar of Balthazar

Avatar of Balthazar

Faithful Intervention

Faithful Intervention

Vital Boon

Vital Boon

Fleeting Stability

Fleeting Stability

Pious Restoration

Pious Restoration

Mystic Regeneration

Mystic Regeneration

Conviction

Conviction

Dwayna's Touch

Dwayna's Touch

Equipment

Usage

Healing

Dreadnought's Drift

Snake Dance

Camp Rankor

Talus Chute

Counters

Strip enchantment skills would put you off if the skill is still recharging.

Variants

Notes

Try and keep Fleeting Stability up all the time while under attack by Tundra Giants, Wurms or Ice Golems.

See also

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