[url=]D-any Mystic Holy Armor[/url]
This build uses great regeneration and armor bonus with a decent amount of offensive capabilities. This build is exeptionaly hard to kill if your opponet dosnt have the right skills to take you down, along with the regeneration the Viel of thorns and Armor of Sanctity makes a very nice combo to reduce damage.
| Attribute Rank | |
|---|---|
| Mysticism | 11 + 1 |
| Earth Prayers | 11 |
| Scythe Mastery | 8 + 3 |
I suggest max armor with Windwalker insignias and a hood with mysticism +1 but this is all optional but is recommended for better performance.
Any scythe would do but for best performance i would use a Scythe with Enchant longer +20% with guided by fate +15% and a Zealious Scythe Snathe.
((+3-Scythe Mastery Rune))
Before any battle or entering a new area always cast Faithful Intervention because it dosnt have a time limit as long as you dont go under 50% health, the next skill after that before entering battle would be Veil of Thorns followed by Armor of Sanctity. Wait a few seconds until you have 10 energy then cast Mystic Regeneration and Conviction. After those always keep up Mystic Regeneration while occasionally keeping up the other enchantments. you may use any of the scythe attack skills when you arnt enchanting but cause of the preety short cast time of the enchantments it shouldnt halt your attack much.
Mesmer's with backfire and empathy could hurt this build a lot, also heavy health degen, Energy Denial(spirit shackles) or Enchant removal would also make this build easliy dispatched.
For a better offensive attack you can sacrifice the extra armor from conviction and switch it out for Heart of Fury witch gives 33% extra attack speed with the burning affect after it ends.