Forum Link Code:[url=]D-any Wounding Regeneration[/url]
This Dervish build is great for PvE and PvP. It can be used to
create great amounts of AoE damage while maintaining self-heals and
decent energy management. A healer of the group won't need to focus
on you, and can heal the rest of the party more efficiently.
Attributes and Skills
- Any Resurrection skill can be used in the optional skill
slot.
- Also, use Mystic Vigor in place of Zealous Renewal, or the
optional slot for a better regeneration of health.
- Balthazar's Rage is also a great way to self-heal.
Equipment
- Hood - Blessed
- Robes - Radiant
- Vambraces - Blessed
- Leggings - Survivor, or Blessed
- Shoes - Blessed
- A 33% longer Cruel Scythe Snathe for longer deep wound.
- A Scythe Grip of Fortitude or Scythe Grip of Enchanting 20%
longer
Usage
- First use Faithful Intervention for healing if you drop below
50% Health.
- When close to battle, use Watchful Intervention for more
insurance of healing while below 75% Health.
- Also use Mystic Regeneration and Zealous Renewal while in
battle for excellent health regen and energy replenishing.
- Constantly use Wounding Strike for a constant deep wound, and
use Reap Impurities for massive damage and self healing.
- When sure that your target(s) have lower health than you, use
Chilling Victory for double damage and excellent AoE damage.
- Make sure that you let your enchantments end before you
re-apply them, for better energy management.
Counters
- Definitely shatter enchantments, or enchantment stripping
skills are extremely harmful, if not deadly against this
build.
- And of course interrupts of the enchantments or attack skills
can be plain annoying or deadly.
- Energy draining.
- Blindness, weakness, and crippling can stop a constant
attacking.
Notes
Pretty much, after all the self healing skills, constant damage,
and energy management, you can solo with this build.
See Also
Build:D/any Mystic Renewal