Forum Link Code:[url=]E-A Incendiary Spiker[/url]
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This build has been successfully vetted by the GuildWiki community according to the vetting procedure.

This build has been designed for the following use:

The Incendiary Spiker is built for RA and TA, where the short length of battles allows for more energy intensive builds. With slightly more conservative play, it can easily be adapted to Alliance Battles. It uses Incendiary Bonds in combination with Smoldering Embers to set up a delayed spike. Augury of Death then shadow steps them to the target so they can finish off with Star Burst.

Attributes and Skills

ElementalistAssassinElementalist / Assassin Attribute Rank
Fire Magic 12 + 1 + 3
Energy Storage 11 + 1
Deadly Arts 6
Fire Attunement

Fire Attunement

Augury of Death

Augury of Death

Incendiary Bonds

Incendiary Bonds

Smoldering Embers

Smoldering Embers

Liquid Flame

Liquid Flame

Flame Djinn's Haste

Flame Djinn's Haste

Star Burst

Star Burst

Resurrection Signet

Resurrection Signet

Equipment

Usage

Counters

Variants

This build can be run with Air Magic or Water Magic, keeping everything else the same. The skill bars would be the following:

Air Attunement Augury of Death Lightning Surge Lightning Orb Lightning Strike Lightning Touch Lightning Bolt Resurrection Signet
Water Attunement Augury of Death Shatterstone Ice Spikes Freezing Gust Frozen Burst Ice Spear Resurrection Signet


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