Forum Link Code:[url=]E-any Lightning Blinder[/url]
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This build has been successfully vetted by the GuildWiki community according to the vetting procedure.

This build has been designed for the following use:

This build has been archived in userspace, at User:Dervish Mazta/builds/Lightning Blinder, because of the impending builds wipe. Editing this article is likely a waste of time.

This build uses Blinding Surge as a staple ability to spam cheap non-projectile air magic spells and keep opponents constantly blinded. It is designed for the Random Arenas, with simple variants for Competitive Missions and Alliance Battles.

Attributes and Skills

ElementalistElementalist / Any Attribute Rank
Air Magic 12 + 1 + 3
Energy Storage 12 + 1
Blinding Surge

Blinding Surge

Lightning Strike

Lightning Strike

Arc Lightning

Arc Lightning

Lightning Orb

Lightning Orb

Gale

Gale

Glyph of Restoration

Glyph of Restoration

Air Attunement

Air Attunement

Resurrection Signet

Resurrection Signet

Equipment

A wand and offhand with 20/20 HCT/HSR are strongly recommended. No special armor is needed.

Usage

Cast Air Attunement before entering combat. Pick a target, spam Blinding Surge, Lightning Strike, and Arc Lightning as they become available. Use Lightning Orb on unsuspecting targets or as a finisher. Use Gale to interrupt or prevent key actions such as self-heals and knock down fleeing foes. Use Glyph of Restoration to recover health. Ps: Blind the Assassins

Counters

Variants

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