Forum Link Code:[url=]Mo-D Divine Wind Runner[/url]
The Divine Wind Runner combines the power of the Monk's
Divine Favor and the mobility and balance of the Dervish's Wind and
Earth Prayers to successfully run a wide range of locations. This
flexible build provides powerful spell denial, self healing, speed,
balance, and condition removal.
Attributes and Skills
Equipment
- Full Radiant Insignias
- Totem Axe or Rajazan's
Fervor or equivalent weapon.
- Divine Favor off-hand with health +30 core, and energy +5 while
enchanted inscription.
-
- If preferred, a halves skill recharge inscription (Forget Me Not)
could be used to increase usage of Spell Breaker.
Usage
The power of this build comes from the long-lasting preventative
action of Spell Breaker. At rest points, allow Spell Breaker to
recharge while you heal yourself. Successful usage of this build is
facilitated by smart gameplay; only use Spell Breaker when you
(forsee you will) need it - do not try to keep it active all the
time.
- Begin your run by casting Blessed Aura. This constantly maintained
enchantment will help to fuel your Enchanted Haste.
- If desired, pre-cast Watchful Spirit so you may cancel it in the
event of an emergency for a quick heal boost after taking damage.
Although you do not need to stop to cancel Watchful Spirit, you
will need to stop to recast for future uses.
- Use Spell
Breaker when passing through areas with casters. Even with an
enchanting weapon and Blessed Aura, you cannot maintain this
enchantment indefinitely. It should last around 25 seconds, so know
your area and plan ahead for the 20 second downtime.
- Use Enchanted Haste and then Harrier's
Haste immediately after Enchanted Haste expires. With 9 points in
Wind Prayers, you can run constantly and with no energy downtime
while cycling through these skills. Note that both of these skills
are stances and, as such, one will cancel the other.
- Use Fleeting Stability just before entering a
knockdown area. This is an enchantment and, as such, it will not
interfere with your running stances. Beware of the self-knockdown
effect after Fleeting ends.
- Use Smite Hex
as needed.
- Use Mending Touch as needed.
Counters
- Enchantment removal and hexes can be devastating. Avoid running
through dense enchantment removal and hex areas without Spell
Breaker active.
- Excessive physical attacks can prove fatal as well. Taking a
wrong turn or getting boxed in/body blocked can end your run. Know
the geography and spawn locations of enemies so that you can plan
to circumvent them accordingly.
Variants
The build can be customized to conform to specific runs,
enemies, and user preferences:
- If knockdowns are not a concern, consider bringing Healing Touch
instead of Fleeting Stability, lower your attribute
rank in Earth Prayers to 0 and increase your attribute rank in
Healing Prayers to 9. With your high rank in Divine Favor you will
get 144 heal for 5 energy.
- If knockdowns are not a concern, consider bringing Conviction for added
armor.
- If you choose to use conviction with this build, consider
bringing Featherfoot Grace, as it is an enchantment
running spell and will not conflict with your Conviction
stance.
- Watchful Healing can be used instead of
Watchful Spirit, as a cheaper regen spell. Additionally, bring a
"lose enchantment" skill to cancel Watchful Healing and gain its
healing bonus.
- Pious Restoration or Signet
of Pious Light can be used to cancel Fleeting and Watchful
Healing if you choose that skill as well.
- If you're running with a team, consider using Dismiss
Condition to assist your allies if needed.
- If you are not concerned with hexes, replace Smite Hex with Signet
of Devotion for self healing, ideally at rest stops or after
breaking aggro.
Notes
- The following figures should be kept in mind when using Signet
of Devotion: The monk's usage of Signet of Devotion is comparable
to a Warrior's usage of Healing Signet. Not only are the casting
and recharge times very similar, but a warrior with 100 armor has
the same armor using Healing Signet as this monk does using Signet
of Devotion.