Forum Link Code:[url=]Mo-Me Illusionary UW solo[/url]
This build uses a scythe to hit multiple targets and to whittle
away the hp of the target opponents. the original build is found
here: http://guildwars.gameamp.com/guide/viewGuide/2546.php
Attributes and Skills
Equipment
- Full Ascetic's armor for a maximal energy pool.
- 5 Superior runes, at least 1 Superior Protection Prayers and 1
Superior Divine Favor.
- A Scythe with a 20% enchantment mod with the "I Have The Power"
+5 energy inscription or similar bonus.
Usage
This build uses SOA and PS to tank and the Scythe's ability to
attack more than one target, even with Illusionary Weaponry.
- Use the maintained enchantments first. Switch to a +1 Divine
Favor head gear when using Blessed Aura and keep using the +1
Protection Prayers head gear for fighting/tanking.
- Before aggroing, cast PS>AV>SOA (Keep a Visage up at ALL
times during an aggro).
- Take the aggro and watch out for the nightmare. use power
return to interrupt the spell cast by it and wand it with a backup
staff/wand.
- If a second nightmare pops, interrupt one and wand the second.
if you die from the second nightmare, bad luck and try again.
- When the aggro is under control and the mob has 0 energy and no
adrenaline, cast IW and begin to slash away with the scythe. Make
sure you attack the monster in the middle of the mob to hit the two
beside it.
- When dealing with mobs of 4+, just attack the same target until
it is dead and the scythe will take care of the surrounding mob. If
smites break, they will spam Reversal of Fortune, but DON'T WORRY,
they won't be able to keep spamming it long enough to fully heal
another smite.
- If one smite won't die, switch to another smite.
- Avoid coldfires at all times, this build has no way to kill
them as interruption and slow is a pain.
- You can counter the Dying Nightmares by just aggroing the
Aatxe's and running behind the dead spirits the Aatxe won't hit you
any more but the Dying Nightmares will use Rend Enchantments so you
won't need to worry because the Aatxe's won't be hitting and you
will just need to reenchant yourself and kill.
Counters
- Death is a stand out counter.
- A second nightmare popping up without you noticing, resulting
in death.
- Miscasting SOA, resulting in a death.
- Bleeding at the beginning as it may degenerate your health
quickly at 105 hp, resulting in death.
- The recent changes to the skills Rend
Enchantments and Shield of Absorption may have a
significant effect on this builds stability. SoA is now fair game
for Bladed
Aatxe's interrupts, and Dying Nightmares are even more of a threat
now with a 1 second cast time to Rend. More testing will be
needed.(I suggest switching soa for Shielding Hands) resulting in
death.
See also
All credit to this link http://guildwars.gameamp.com/guide/viewGuide/2546.php