[url=]Mo-Me SB-Infuser[/url]| This build has been archived and is
not updated by the GuildWiki community.
This build is only maintained for historical reference and may contain incorrect or outdated information. Reason: HA 6 vs 6 change brought about 2 man backlines |
The SB/Infuser is designed to counter spike damage. A single cast of Infuse Health will bring an ally from very low health up to full health nearly instantly.
| Attribute Rank | |
|---|---|
| Healing Prayers | 11 + 1 |
| Divine Favor | 12 + 3 + 1 |
| Inspiration Magic | 6 |
The last skill is commonly used for Dwayna's Kiss. If your group asks you for it, bring Blessed Aura instead. Blessed Aura is used along with a 20% Enchanting staff to make SB last 25-30 seconds.
The most effective equipment depends on several factors.
Use a 20/20 Insightful staff of Enchanting linked to Divine Favor. The suffix can be changed to of Fortitude if desired. Standard energy hiding alternate weapon sets are a must.
This build is generally used in a secondary support role. The primary roles are taken up by a full healing monk bearing Word of Healing and a monk specializing in Protection Prayers. This build is designed primarily to counter spike damage.