Forum Link Code:[url=]Mo-W Aggressive Totem 55hp Monk[/url]
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This build has been successfully vetted by the GuildWiki community according to the vetting procedure.

This build has been designed for the following use:

This build is a more aggressive version of the 55hp solo farmer builds. It adds speed to your killing power but sacrifices the safety and security of health regeneration and the energy management boost of the Blessed Signet. This build profits from the fact that many 55hp monks will be wielding an Axe of Enchanting for an added duration on Enchantments. This build turns the axe to a very formidable weapon and useful option.

The build can be used in many solo farming areas and does not rely on Healing Prayers at all. This build can take on any number of monsters as you like without worrying about your health dropping below 55. Shield of Absorption reduces damage by 5, and this build has a maximum health of 55. With Protective Spirit, this means that every attack against you will do zero damage. This means that you can tank as many monsters as you want, similar to the old Spirit Bond monk. See the Invincible Monk article for more information on these kinds of builds.

Attributes and Skills

MonkWarriorMonk / Warrior Attribute Rank
Protection Prayers 11 + 3
Divine Favor 8 + 3
Healing Prayers 0 + 3
Smiting Prayers 8 + 1 + 3
Axe Mastery 9
Protective Spirit

Protective Spirit

Shield of Absorption

Shield of Absorption

Lacerating Chop

Lacerating Chop

Cyclone Axe

Cyclone Axe

Shield of Judgment

Shield of Judgment

Strength of Honor

Strength of Honor

Balthazar's Spirit

Balthazar's Spirit

Blessed Aura

Blessed Aura

Equipment

Usage

Note: These three enchantments can be cast in any order according to preference.

Counters

Variants


Warrior

Choosing Enemies

Only certain enemies will be effectively damaged by this build. Enemies that are knocked down by Shield of Judgment are preferred even if they do scatter; enemies such as the Mountain Trolls at Talus Chute can be knocked down and therefore will be vulnerable to this build. It is also possible to take out a range of other groups in the Chute including the Blessed Griffons, the Azure Shadows and any group of Tengu as long as they have no Avicara Guile as they can strip your enchantments.

Before you use this or any other build with Shield of Judgment to farm monsters, do some research to see if they can be knocked down or not. Shield of Judgment can cause scatter but the use of melee damage might be off-setting. And the added DPS of this build decreases the problem of scattering as they often die before getting away, or at least that they do not have to attack you to receive damage as with the builds depending on the Shield of Judgment alone. Your axe is your main damage dealer.

This build is also useful, and somewhat faster than less aggressive 55hp builds, on those monster that cannot be knocked down, but you'll forego the Bleeding and might consider another Adrenaline Axe Mastery skill in place of Lacerating Chop.

Also, when considering choosing an area, try to find an area with abundant melee attackers, who will be drawn close to your and the range of your axe.

Notes

See also

image:skillsdisk.jpg
Template Guide
The Skills Template for this build is:
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