Forum Link Code:[url=]N-A Dark Vampire[/url]
Dark Vampire is a highly offensive PvP build with very
high armor-ignoring Spike damage. Its primary purpose is to inflict
as much damage as possible in a short time to kill the enemy,
quickly regain full Health and Energy, often ready to engage the
next target.
Attributes and Skills
Equipment
- Armor with Radiant
Insignia on head, Stalwart Insignia on chest, Survivor's Insignia
elsewhere.
- A Crippling
Sword/Axe of Enchanting with +5 Energy Inscription.
That gives you a total of 430 Health and 50
Energy.
- A energy enhancing off-hand item (such as Bleached Skulls) can
increase your energy further.
Usage
Counters
- Use anti-spammer strategies, such as Diversion.
- Stay away from range to avoid effects of Dark Aura and/or Vampiric
Spirit.
- Backfire will
make you kill yourself if you continue to use any spells because
life stealing and self healing won't be enough.
Variants
- Consider Blood of the Aggressor as a
replacement for Jaundiced Gaze. Though a bit lower damage, this
skill has a cheaper Energy cost and lower sacrifice cost, but keep
in mind its conditional life-steal.
- Replace Crippling Dagger with Augury of Death for a cheap
shadow-stepping effect. In case target has escaped your range with
<50% HP, simply cast Augury of Death followed by your spike
combo to finsih-off your target. It can also come in handy when
your target has 50%-70% where you are expected to cast Jaundiced
Gaze or Dark Pact to eventually drop target foe's health below 50%
making it possible to achieve the above mentioned effect.
- Replace Blood of the Aggressor with Dark Pact for unconditional
damage or bring Barbed Signet for an energy break.
Notes
- Keep in mind randomness of Vampiric Spirit, this build will
still work, but if you want safe ~150 damage per Spell (rather than
~100 which is still satisfying), a nuker in your team is
recommended to deal massive damage to the enemy team if/when
the enemy team is crowded.
- This build is more effective with a Necromancer with Blood is Power in
your party.
- This build requires good timing as well as knowing your target
and target's kiting behaviour which could reduce your
effectiveness.
See also