Forum Link Code:[url=]N-A Soul Promise[/url]
Based on triggering Soul Barbs repeatedly with spammed hexes, this
build makes use of Assassin's Promise in order to maintain
effectiveness after the current target dies.
Attributes and Skills
Equipment
- Curse wand and focus with 20% cast and recharge.
Usage
- Start by casting Soul Barbs on your intended target, then begin to
spam hexes.
- Use Assassin's Promise as the target is about
to die, giving you a larger window to finish them off than if you
cast it when the target had more health. Make sure to follow
Promise quickly with another cover hex (such as Parasitic Bond),
so that it doesn't get removed before you can finish the target (in
case Assassin's Promise itself doesn't kill them).
- The recharge from Assassin's Promise (as well as the energy
gain from both it and Soul Reaping) allow you to immediately target
a new opponent after one dies, without having to wait for Soul
Barbs to recharge in order to begin the combo again. The added
health from Parasitic Bond's trigger also helps keep you recover
after the target dies, so waiting for health to recharge between
fights isn't a problem either.
- This build is especially effective against melee opponents,
since the combination of Enduring Toxin, Siphon Speed, and Soul Barbs serve to kill
your target and ensure you maintain enough distance while kiting to
not be killed yourself.
- Assassin's Promise can be applied on targets of opportunity
(namely, nearby opponents about to die), in order to provide an
"extra" energy boost and recharge midway through killing a target.
Sometimes, this extra boost is enough to finish off the current
target when it might not otherwise be possible.
Counters
- Stripping Soul Barbs severely hinders this build. Since cover
hexes should be present (due to hex spamming), only mass removal
such as Contemplation of Purity become real
problems in this regard.
- Unlike many builds, fleeing does not generally work as a
counter, since it will cause Enduring Toxin to be reapplied
multiple times, resulting in more damage and preventing natural
health regeneration from occuring.
Notes
- The effectiveness of this build is greatly increased when
teamed with a Mesmer carrying Recurring Insecurity, or simply
other hex spammers.
See also
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