Forum Link Code:[url=]N-Me SS Nuker-Archive 1[/url]
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Reason: Replaced by Build:N/Me SS Nuker

The SS Nuker is a popular PvE build. It is primarily used in farming groups in Sorrow's Furnace, The Underworld and any area where tanking and rounding up enemies is easily done. With proper tanking and aggro control, an SS Nuker is probably the most devastating weapon against computer-controlled groups of enemies. This build has completely replaced the traditional elementalist nuking in certain areas such as the Deldrimor War Camp.

The core of the build is the elite hex spell Spiteful Spirit, commonly abbreviated as SS. The spell damages the target foe and all adjacent foes whenever that target attacks or uses a skill. The basic principle of the build is to place this hex on as many adjacent foes as possible and simply watch them kill each other.

Beware when facing mesmers in PvP or PvE, since Spiteful Spirit will be stopped in its tracks if a mesmer uses Signet of Humility.

Attribute points

NecromancerMesmerNecromancer / Mesmer Attribute Rank
Curses 12 + 3 + 1
Blood Magic 2 + 1
Soul Reaping 8 + 1-3
Illusion Magic 10

Skill Set

Spiteful Spirit

Spiteful Spirit

Arcane Echo

Arcane Echo

Desecrate Enchantments

Desecrate Enchantments

Sympathetic Visage

Sympathetic Visage

Awaken the Blood

Awaken the Blood

Spinal Shivers

Spinal Shivers

Blood Ritual

Blood Ritual

Resurrection Signet

Resurrection Signet

Variations

Illusion Heavy 55/SS 2-man team version

NecromancerMesmerNecromancer / Mesmer Attribute Rank
Curses 12 + 3 + 1
Blood Magic 2 + 1
Soul Reaping 2 + 1-3
Illusion Magic 12 (it is impossible to obtain more than 12)

This distribution is advisable for use on duo runs in the Underworld where the benefits of soul reaping are much lower. Since foes tend to all die at around the same time, points in soul reaping are far less beneficial than in the other attributes that the SS necromancer needs. Since necromancers playing this role rarely take fire from anything, using a Superior Soul Reaping rune is viable, although it is not necessary for success.

Equipment

Ideally, Villnar's Glove as a focus item and the Truncheon from Uderit Ignis as a weapon. (Characters with access to Factions can obtain the 20/20 Curses Wailing Wand from Gertrud or Telamon.) These combine for a 36% chance to halve the recharge time of Curses (including a 4% chance of making it 4 times faster), meaning that SS can be used 4 times in the span of 10 seconds a third of the time, as well as having a 20% chance to halve the casting time of Curse. Also, note that the Wailing Wand uses cold damage, meaning that it will also activate the Spinal Shivers skill, fixing the problem that other collector's weapons have posed. Another great weapon would be the end-game Wayward Wand from the factions campaign. However, for those who don't have factions, the next best weapon would be the Truncheon from Uderit Ignis. It doesn't have the cold damage needed to activate Spinal Shivers but you can always switch to another weapon.

Usage

The success of this build relies on careful placement of SS on the proper targets. This follows a few steps:

  1. The better the tank is at gathering enemies the more successful SS will be. It is not just enough to walk up to the enemies with the master gear and let them pound on you. A good tank who understands SS should make sure they are as closely packed as possible. Computer-controlled mobs tend to surround the tank. He/she should then take a step back so that they are all lined up better. Basically, if two enemies around the tank are more than 90 degrees apart then they will not be hit by the same SS. In addition, the tank should have situational awareness. If there are enemy warriors and enemy casters, it is easier on everyone if he/she takes the warriors to the casters so SS can kill them all together faster.
  2. The SS Nuker (conscious of the aggro distribution around the tank), should invoke Awaken the Blood, then Arcane Echo and then proceed to carefully place the first two SS on two adjacent targets.
  3. As the SS Nuker regains energy he/she can choose to either invoke Desecrate Enchantments or wait a little longer and place a third SS. If the enemies are non-casters, a third SS is more beneficial, if the enemies are casters (especially slow casting elementalists), then Desecrate is the better choice.
  4. To overcome enemy monks, the SS Nuker can choose to use Sympathetic Visage (commonly abbreviated as SV) if the tank is adjacent to the monks and is being hit in melee. SV will drain the monks' energy and they will fall quickly to SS. If it's just one monk and the SS Nuker is part of a bigger team, he/she can choose instead to place Spinal Shivers on the monk and interrupt that monk with a cold damage weapon.
  5. Blood Ritual is just used as a quick supply of energy for other party members.


You may also:

Area Specific Guide Lines

These are guidelines for SS nuking in certain areas:

The Underworld: 55-SS 2-man Team

The Ruins of the Tomb of the Primeval Kings:

Sorrow's Furnace:

Fissure of Woe

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