Forum Link Code:[url=]N-any General Minion Master[/url]
Image:Messagebox info.png   This build is currently being tested.

Please join the discussion if you have experience with this or closely related builds. If you are the author of this build, you may wish to add this page to your watchlist if you haven't already.

This build has been designed for the following use:

Do not remove this notice until the build has been vetted by the community.


Attributes and Skills

NecromancerNecromancer / Any Attribute Rank
Death Magic 12 + 1 + 3
Soul Reaping 9-12 +1
any 0-9
Animate Bone Fiend

Animate Bone Fiend

Blood of the Master

Blood of the Master

Optional

Optional

Optional

Optional

Optional

Optional

Optional

Optional

Dark Bond

Dark Bond

Generic resurrect

Generic resurrect

Equipment

Usage

Counters


Variants

The Minion Masters bar can vary greatly, but it usualy has one melee minion, fiends, blood of the master and some self heal. Other spots include damage mitigation, or damage spells.

A Minion Bomber also uses minions, but instead of trying to maintain 10 minions they create cheap minions and blow them up with death nova on them.

Variants with Secondary Professions

Necromancer/Warrior

The warrior Secondary doesn't offer much to the MM, you can use some of their stances for defensive measures.

Necromancer/Mesmer

The Mesmer secondary can add some enegy management, as well as a couple spells to spread conditions.

Necromancer/Ranger

The ranger secondary can add a variety of options for an MM.

Necromancer/Monk

The monk secondary is usuauly favoured for its self heal abilities.

Necromancer/Elementalist

The elementalist secondary can give energy management and methods of chaining long casting spells.

Necromancer/Ritualist

The restoration line can add many optins for self healing and defense.

Necromancer/Assassin

The assassin line can add a few twists to a standard MM.

Necromancer/Paragon

The paragon can add support to your minions increasing your damage output.

Necromancer/Dervish

The dervish line can add some defense and healing abilities.

Different Builds

Although variants are talked about, there are a few builds that are seen more then others.

Necromancer/Any:Flesh Golem MM

NecromancerNecromancer / Any Attribute Rank
Death Magic 12 + 1 + 3
Soul Reaping 12 +1
Animate Bone Fiend

Animate Bone Fiend

Animate Bone Horror

Animate Bone Horror

Animate Flesh Golem

Animate Flesh Golem

Blood of the Master

Blood of the Master

Taste of Death

Taste of Death

Dark Bond

Dark Bond

Optional

Optional

Generic resurrect

Generic resurrect

Necromancer/Any:Aura of the Lich MM

NecromancerNecromancer / Any Attribute Rank
Death Magic 12 + 1 + 3
Soul Reaping 9 +1
Blood Magic 9 + 1
Animate Bone Fiend

Animate Bone Fiend

Animate Bone Horror

Animate Bone Horror

Blood of the Master

Blood of the Master

Aura of the Lich

Aura of the Lich

Blood Renewal

Blood Renewal

Dark Bond

Dark Bond

Optional

Optional

Generic resurrect

Generic resurrect

Necromancer/Any:OoU MM

NecromancerNecromancer / Any Attribute Rank
Death Magic 12 + 1 + 3
Soul Reaping 12 +1
Animate Bone Fiend

Animate Bone Fiend

Animate Vampiric Horror

Animate Vampiric Horror

Blood of the Master

Blood of the Master

Order of Undeath

Order of Undeath

Taste of Death

Taste of Death

Dark Bond

Dark Bond

Optional

Optional

Generic resurrect

Generic resurrect

Necromancer/Any:Jagged Nova Bomber

NecromancerNecromancer / Any Attribute Rank
Death Magic 12 + 1 + 3
Soul Reaping 12 +1
Animate Bone Minions

Animate Bone Minions

Death Nova

Death Nova

Jagged Bones

Jagged Bones

Signet of Lost Souls

Signet of Lost Souls

Taste of Death

Taste of Death

Optional

Optional

Optional

Optional

Generic resurrect

Generic resurrect

See Also

Retrieved from "http://gw.gamewikis.org/wiki/Build:N/any_General_Minion_Master"