Forum Link Code:[url=]R-any General Barrager[/url]
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This build has been designed for the following use:

This build is a basic barrage ranger that can be used and modified for many situations and secondary professions, the main goal is to use the common elite skill Barrage so as to synergize with other skills for a better effect or at least other skills that compliment it in its most common uses. This is most often used to target groups of enemies as well as solo areas with increases to damage output or other effects on each barrage.

Attributes and skills

The base is below but to give a more detailed description of the attributes, the highest score is always in Marksmanship (often maxed at 16 but other times it can be as low as 12 depending on the secondary profession used - see below), 9 or 14 ranks in Expertise to effect 10 energy skills primarily (or 8 or 13 if all skills used are 5 energy), and Wilderness Survival is good at 8 or 10 for the use of Troll Unguent or to switch out for secondary profession skill ranks.

RangerRanger / Any Attribute Rank
Expertise 8-12 + 1 or + 2
Marksmanship 8-12 + 1 + 1-3
Others 0-12
*The above attributes are a good baseline to work with and can be adjusted as playstyle/preference allows.

Common Core Barrage baseline:

Barrage

Barrage

Distracting Shot

Distracting Shot

Savage Shot

Savage Shot

Antidote Signet

Antidote Signet

Favorable Winds

Favorable Winds

Whirling Defense

Whirling Defense

Troll Unguent

Troll Unguent

Generic resurrect

Generic resurrect

Equipment

Usage

Counters

Variants

Barrage/Pet Variant

Barrage Distracting Shot Comfort Animal Charm Animal Favorable Winds Whirling Defense Troll Unguent Generic resurrect

Variants with Secondary Professions

R/Warrior


R/Monk

Solo Vigorous Barrager

Barrage Distracting Shot Vigorous Spirit Live Vicariously Favorable Winds Whirling Defense Symbiosis Generic resurrect

Use: Cast and maintain Live Vicariously. Before battle put up Symbiosis to gain the extra health it offers from enchantments. When entering a battle, cast Vigorous Spirit. When enemies start to pile up, use Barrage to take full advantage of the healing provided by a vampiric bow, Live Vicariously, and Vigorous Spirit.

Other skills:


R/Necromancer


R/Mesmer


R/Elementalist

Fiery Barrager

Barrage Glyph of Lesser Energy Mark of Rodgort Conjure Flame Favorable Winds Whirling Defense Troll Unguent Generic resurrect

Use: Use the Glyph to reduce spell costs and cast Conjure Flame on yourself and Mark of Rodgort on your central most target. Fire a fiery bow using Barrage and you can keep the hexed targets burning. Some may prefer to use Fire Attunement instead of the Glyph to reduce energy costs.

Other Skills:


R/Assassin


R/Ritualist

Splinter Barrager

Barrage Distracting Shot Savage Shot Splinter Weapon Favorable Winds Whirling Defense Troll Unguent Generic resurrect

Use: Same as the usual barrage build but cast Splinter Weapon on yourself (or allies as time allows) and be sure to target a group of foes. Recast as needed and as foes are available. Especially good in tight passages.

Other Skills:


R/Paragon

"Go for the Eyes!" Barrager

Barrage Distracting Shot Savage Shot "Go for the Eyes!" "Find Their Weakness!" Favorable Winds Whirling Defense Generic resurrect

Use: Same as the usual barrage build but spam "Go for the Eyes!" and "Find Their Weakness!" together as they charge to do critical hits to your targets and deep wound to one of your targets as well as add crits to the targets of those in your party that are effected. "Find Their Weakness!" only affects one ally and the first critical hit though so it is usually the skill to change out for others listed below.

Other Skills:


R/Dervish

Barrage in other primary professions:

See also:


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