Forum Link Code:[url=]R-any General Interrupter[/url]
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This build has been successfully vetted by the GuildWiki community according to the vetting procedure.

This build has been designed for the following use:

This build has been archived in userspace, at User:Rebeccamurii/Builds/GeneralInterupt, because of the impending builds wipe. Editing this article is likely a waste of time.

This build is a basic interrupter skillbar that can be used and modified for many situations, the main goal is to decrease both the enemy group's healing and damage through the use of interruption. Fights should be shorter with one of these on the team, taking some pressure off the healers and often preventing as much damage as they would normally heal.

Attributes and skills

RangerRanger / Any Attribute Rank
Expertise 10...12 + 1 + 1...3
Wilderness Survival 9...11 + 1
Marksmanship 9...11 + 1
*The above attributes are a good baseline to work with and can be adjusted as playstyle/preference allows.

Hard interrupts (Prophecies/Nightfall):

Punishing Shot

Punishing Shot

Distracting Shot

Distracting Shot

Savage Shot

Savage Shot

Optional

Optional

Read the Wind

Read the Wind

Whirling Defense

Whirling Defense

Troll Unguent

Troll Unguent

Generic resurrect

Generic resurrect

image:skillsdisk.jpg
Template Guide
The Skills Template for this build is:
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Magebane Shot

Magebane Shot

Distracting Shot

Distracting Shot

Savage Shot

Savage Shot

Optional

Optional

Read the Wind

Read the Wind

Whirling Defense

Whirling Defense

Troll Unguent

Troll Unguent

Generic resurrect

Generic resurrect

Daze with cover conditions (Factions):

Broad Head Arrow

Broad Head Arrow

Distracting Shot

Distracting Shot

Savage Shot

Savage Shot

Optional

Optional

Apply Poison

Apply Poison

Whirling Defense

Whirling Defense

Troll Unguent

Troll Unguent

Generic resurrect

Generic resurrect

Spamming (Prophecies):

Practiced Stance

Practiced Stance

Distracting Shot

Distracting Shot

Savage Shot

Savage Shot

Optional

Optional

Choking Gas

Choking Gas

Whirling Defense

Whirling Defense

Troll Unguent

Troll Unguent

Generic resurrect

Generic resurrect

Equipment

Usage

  1. If the team seems to be lacking the healing power needed, one should go for interrupting high-damage enemy spells/skills first.
  2. If the team seems to be lacking sheer power, go for healers first.
  3. If the party is in need of specific enemies interrupted be aware of any targets being called or requested by your team leader.

Counters

Variants

Optional skills:

As a R/Me:

Interrupts in other builds:

See also:

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