Forum Link Code:[url=]Team - HB Grenths Interruptway[/url]
This is a Hero
Battle's build. It focuses on abusing hero interrupt abilities
and the lack of a need for a rez in hero battles. The monk is a
cookie cutter hero boon prot, the mesmer takes advantage of the
number of enchants ran by everyone to use dwayna's kiss to function
as a second healer, and the dervish runs Ebon Dust Aura to
deal with melee pressure while running a split. When not running a
split to cap flags, the sheer number of interrupts + a grenth's
dervish drops monks quickly.
Attributes and Skills
Player Grenth's Dervish a.k.a. the runner.(You/ Melonni)
Optional-
(Talkora/Dunkoro)
(Norgu)
(You/Melonni)
Usage
- Turn off Restore Condition against Searing Flames.
If your monk isn’t wasting energy on Restore Condition every 2
seconds, this build will do well. If you leave Restore Condition
on, the battle will become much, much harder.
- Against heavy melee pressure, use lock target with the ebon
Dervish.
- Use your heroes to run a split. Force cast imbue health, lock
target melee with Melonni. Make sure prot spirit is cast on who
ever is being pressured. Let your heroes wipe if it means you can
cap all the flags early on. Being down 3 points means little.
*Tip* Keep Vigorous Spirit on your monk if it is being pressured.
- When it is imperative, make sure Melonni is using Ebon Dust
Aura at all times.
- Micro managing is important and it is what wins games.
- This might be more superstition than anything, but some players
believe that heroes on aggressive mode target anything while heroes
on guard assist you. Keep the Mesmer on guard while you are running
to keep him from running off and getting killed and make sure he is
on aggressive while you are fighting so he will spread the
interrupts. It might also be a good idea to lock the mesmer's
target on the monk that way you can be sure to disable it.
Equipment
Weapons:
- Ebon mod on Melonni.
- 20% enchantment mod on both of the dervishes. (Increases the
duration of ebon aura and aura of thorns to 36 seconds and mystic
regen. to 24)
Variants
Feel free to play around with the Mesmer. Many variations
there.
- Psychic Instability + Ether Phantom on
the Mesmer would probably work very well. A two-monk backline with
a Blighter is very common, but this Mesmer build is more effective.
The reliability of Power Block against SF builds, which are very
common, is nice. AI is stupid, so won't reliably cover hexes, and
will cast Psychic Instability on warriors as often as monks unless
you lock target, but constant knockdowns puts a lot of
pressure.
Others:
- The interrupts aren't core to the build. On the non-Mesmers,
they primarily function as free energy management. If you want to
run less interrupts, drop Leech Signet for something else as Leech Signet
will not always be used on spells so its function as energy
management is limited. Power Drain is an excellent spell, the energy it
returns is fantastic.
- You can easily drop Ebon Dust Aura from the Dervish build for
something else. That said, dealing with heavy melee pressure will
be MUCH harder. Other good elites are a second Grenth, Melandru to
run wearing strike, or the DW inflicting scythe attacks of your
choice (wounding > reapers imo). Use Dervishes for melee
pressure. Heroes often bunch up, making scythes with their AoE
attacks very effective.
Counters
- The Grenths dervish is not specifically designed for running
nor is this build. It functions as a split build, but it is
designed to break through the defense of a split build. Too much
defense is very hard to break though. This build will farm faction
much faster though than a 2 Monk + Ritualist + Assassin. And the
grenths Dervish can solo most solo builds, 1v1 there is
always a counter.
- Heavy Enchant removal will pose a problem. Ebon dust aura is
the only defense against grenths dervishes and unfortunately is
also an enchantment, easily stripped by the form.
- Paragon/R-spike; paragon buffs cannot be stripped and are not
spells. Ranged pressure cannot be shut down with a scythe the way
melee pressure can due to the way AI clumps up.