[url=]Vengeful Farmer[/url] |
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This build has been successfully vetted by the GuildWiki community according to the vetting procedure. This build has been designed for the following use: |
A Vengeful Farmer is a Ritualist that employs the elite Vengeful Was Khanhei (VWK). When a foe attacks you through melee or ranged attacks, they lose health for each attack and you gain that lost health. Using Arcane Echo, you can extend the duration of VWK.
| Attribute Rank | |
|---|---|
| Restoration Magic | 12 + 1 + 3 |
| Illusion Magic | 12 |
This build is optimal for farming groups of enemies that are mostly attackers (warriors or rangers) and that do not have heavy interruption, enchantment removal or spike damage. As such, it can farm a wide variety of areas ranging from the Jade Brotherhood in Kaineng Center to the Undergrowths in Echovald Forest and the Naga in the Jade Sea.
Before encountering foes
In the optional slots, a few skills can be used to boost your defense:
Other possibilities include:
This build has so far successfully been used to farm:
List of soloable bosses:
Here is a movie of this build in action during the old AI. [[Media: http://www.youtube.com/watch?v=7J7EpkeLkaY]].
The update on 4-19-07 normal mode has little or no drops and hard mode is extremely difficult. New run build to come.
This is a movie of the complete run with the new AI
part 1 http://www.youtube.com/watch?v=zvZNmIz-Cj4
part 2 http://www.youtube.com/watch?v=5gpiMBjkp_g
This is a how 2 movie of the Dead Sword or Deadsword vengeful farmer. Slight change in build. The build OAWjMkhsYOmgIwSwi5NdcEPpJA
superior restoration and major channeling http://www.youtube.com/watch?v=gG7wHyAg-FA
| Attribute Rank | |
|---|---|
| Restoration Magic | 12 + 1 + 3 |
| Illusion Magic | 8 |
| Domination Magic | 8 |
| Inspiration Magic | 7 |
Leave from Rilohn Refuge. When you spawn cast Physical Resistance, Illusion of Haste run past the beast to Zelnehlun Fastfoot lair. Recast Illusion of Haste run across bridge past spiders to rez shrine wait till they cluster, cross back over bridge. Target Zelnehlun Fastfoot, cast Physical Resistance, Channeling, Arcane Echo, aggro (run into mob of spiders), cast Vengeful Was Khanhei, Empathy on Zelnehlun Fastfoot proceed to cast Vengeful Weapon, Empathy (always on Zelnehlun Fastfoot), Soothing Memories and Vengeful Was Khanhei as needed. Everything should be dead in 1-3 min(s).
Soloable Boss:
| Attribute Rank | |
|---|---|
| Restoration Magic | 12 + 1 + 3 |
| Illusion Magic | 10 |
| Inspiration Magic | 8 |
Accept the quest from the Lost Soul positioned in the center of the starting chamber. In doing so you should be careful not to aggro any of the surrounding creatures. Run back to the platform and cast Physical Resistance, then cast Illusion of Haste, aggro a group of Grasping Darkness and run to the back corner of the chamber. The Bladed Aatxe should discontinue pursuit, the Grasping Darkness will not. As soon as you are out of range of the Bladed Aatxes, immediately cast a visage spell before the Darkness reach you (This may take a few rounds to master, as the speed of the Darkness makes them fairly unpredictable). Let the Darkness hit you a few times (approximately 3-4) and then cast Arcane Echo. You can then cast Vengeful Was Khanhei. Keep one of the visage spells up at all times, and recast Physical Resistance as needed. Vengeful Weapon can be cast intermittently, keeping energy management in mind while doing so. When Vengeful Was Khanhei begins to end, cast the echoed copy. When that begins to end, recast the first. This cycle should take care of any group of Darkness, however the need to resort to Vengeful Weapon to defeat the remaining is likely.
After you have eliminated the grasping darkness, allow yourself time to regenerate energy and health as needed. When you begin your run, start up the right steps, cast Illusion of Haste and "hug" the right wall on your way to the passage around the right corner. Occasionally you will be forced to "bottle-neck" with Aatxes or Darkness coming through the doorway. Attempt to make a straight motion parallel to them, as they will continue heading in the same direction they were pointed for a few moments, thus giving you time to escape any attacks(1). Once you reach the first group of Smite Crawlers any Grasping Darkness following you should then discontinue pursuit.
When you begin farming the Smite Crawlers your challenge is lessened. Occasionally their Zealot's Fire will put your health in a tricky situation, but it is generally countered once you are able to recast Vengeful Was Khanhei, and/or get your cycle of Visage spells started. The process for killing the Smite Crawlers is identical to the method used against the Darkness, only without the need to wait to cast Arcane Echo, as the Smite Crawlers can not interrupt it. Spamming Vengeful Weapon while fighting against the Crawlers is advisable.
| Attribute Rank | |
|---|---|
| Restoration Magic | 12 + 1 + 3 |
| Channeling | 9 + 2 |
| Inspiration Magic | 9 |
The update on 4-19-07 normal mode has little or no drops and hard mode is extremely difficult. New run build to come. It is possible to still do dead sword with this build. Dead sword drop have slowed . This is a how 2 movie of the Dead Sword or Deadsword vengeful farmer. Slight change in build. The build OAWjMkhsYOmgIwSwi5NdcEPpJA
superior restoration and major channeling http://www.youtube.com/watch?v=gG7wHyAg-FA